3D volumetric light display by Maximilian Mali can display animated 3D forms using POV method - video embedded below:
voLumen is a volumetric three dimensional LED display device. Its purpose is to project volumetric animations onto eyes of a human spectator …
… By quickly rotating thousands of LEDs around a common axis using a precise microprocessor-control-logic magic becomes a simple principle. The persistance of vision of the human eye enables the impression of a solid volumetric object. Using a speacially developed PC-Conversion software, animations and contents can be easily generated from 3D-Modelling/CAD software with just the press of a button! voLumen can be connected to a PC via USB to transfer the data to the 16GBytes of internal high-speed solid-state memory, which allows enough space for 36 minutes of smooth volumetric colourized 3D playback!
Audio visual performance project by João Beira involves a performer wearing an EEG brainwave reader who is meditating - the results distort the Kinect-captured presentation - video embedded below:
BIOMEDIATION is a sensor based audiovisual performance that digitizes the practice of meditation. Through the use of a EEG headset, the cognitive and emotional experience of the performer is translated dynamically to sound and video compositions. It connects the body to brain activity, merging the physical world with the psychic dimension. Collaboration between João Beira and Yago de Quay.
Audio visual performance piece by Tacit Group combines multiplayer Pac-Man with Steve Reich’s modern classical music piece ‘Six Pianos’ - video embedded below:
“Six Pacmen” is a work of art made by utilizing Pacman, the video game which was released in 1980, and Six Pianos of Steve Reich, which was composed in 1973. Performers need to collect items provided, by steering each given packman. One level is complete once 6 performers collect all the items, thereby going to the next measure of the piece. In some levels (or measures) appears a ghost that disturbs the performer. Performers can finish the game by playing all measures. This shows a significant feature of Tacit Group that has been applying games like Tetris and puzzles to pieces of art.
Not the first time the team have combined music with gaming - they have also performed abstract compositions with a Testris style interface [link]
Online webtoy distorts webcam feed with Rutt Etra style effect amplified with additional MP3 input - video embedded below:
Synth is a modern day Rutt Etra. After getting to use a Wobbulator at the Experimental Television Center, I became fascinated with the ethos behind Nam June Paik’s work. I wanted to make something that was accessible for everyone, like how Paik’s performances were accessible to anyone watching PBS. I don’t see any sense in trying to reproduce the original aesthetic of the analog synthesizer in an Internet Browser. Synth is referential of the Analog synthesizers, but technically it it much different. Synth distorts 3D geometries with a live video feed and then amplifies that distortion with audio. The current release is an alpha build of the project and over the next year Synth will gain more features as I continue to develop it. Anyone with Google Chrome and a webcam on a desktop computer can use this synthesizer. Synth is free and licensed under GNU.
Audio Visual art installation by vtol is only interactive when you swipe your credit card, and prints a digital glitch receipt when you type your PIN code - video embedded below:
'Financial Risks' installation is a project designed to present an ironical viewpoint on encoded wallets as a data input interface which invites to overcome fear of impossility to control spread of confidential information for the sake of curiosity of interaction with an object of art. The most daring users after entering the pin code will receive an artefact printout from a little cash register printer with the screenshot of the result of their play with the instrument.
The piece consists of 6 bank card readers,a hardware system of sound and video synthesis, a keyboard for pin code entering, a 2-channel sound system and a cash register printer configured to print images. Up to 6 cards simultaneously may be used for playing.
Axonometric visual experiments by architects Stanley Tigerman & G. T. Crabtree - via Data Is Nature:
Architect Stanley Tigerman’s‘The Formal Generators of Structure’ (Architecture & Urbanism Journal, 1975) explored the combinatorial use of rectilinear shapes to generate volumetric, optical and architectonic compositions. Spatial configurations of the square and cruciform are extruded to create axonometric projections reminiscent of the ‘ideal’ geometricism of the De Stijl school. They are also reminiscent of the works of Op-artists such as Albers and Vasarely who toyed with the square to infinity through structural multiplicity and chromatic modulation.
A monochromatic real-time reactive dance performance where computer visuals are as important to the movements themselves - video embedded below:
Trinity is a dance performance with high levels of real time interaction and close relationship between: dance, sound and visuals.
The interactive link is done through a videocamera installed above the stage and under infrared lighting. Besides positional tracking the project is focus in measuring movement qualities as: forces and directions, accelerations, stage position, velocity and body area.
The performance has been created and executed in live using the environment MAX/MSP/JITTER by Cycling74 and the computer vision library CV.JIT by Jean-Marc Pelletier.
More can be found at the Electric Performers website here
Demoscene production from 1992 for the Commodore Amiga by Leeds Spreading Division (LSD). The demo captured the style of visuals that would have been played at raves of the time, and amazingly, this 30 minute demo fitted two floppy disks (the demo is approx. 1.4MB, less than two full size Tumblr gifs).
Here is a video of the complete demo - it will not be for everyone and it is very repetitive, but it certainly is a memorable production for it’s time:
A more authentic viewing would be with an emulator, and you can download the original files at Pouet here