Street Views Patchwork (2009) by Julien Levesque
Intelligent net-art combines four embedded Google StreetView scenes from different places together to create a coherent landscape scene.
It works like a slideshow, but each piece section is as functional as you would expect Streetview to be - try it out here
Isometric by Timothy J. Reynolds
Collection of illustrative polygon “Isometric views of little worlds”, which somehow are reminiscent of the popular computer game “Populous”.
Much more isometric goodness can be found at the artist’s Dribbble page here
100 years of the Computer Art Scene
UPDATE: I’ve uploaded the talk onto SoundCloud for better sharing.
Recording of a talk from NOTACON 2004 discusses the history of computing and creativity. It isn’t for for everyone, but anyone with an interest in this area could find this interesting:
SYNOPSIS: Since the first time that machines could calculate, people have twisted, modified, hacked and played with them to create art. In a fast-paced hour, we're going to do our best to capture 100 years of computer art, the magic of the art scene, the demo scene, and a dozen other "scenes" that have been with us as long as computers have. Prepare yourself for a roller coaster of visual and audio history as your two over-the top scene pilots take you on "the story so far" to the artscene.
...
Alright, so, basically, the name of the talk is "100 Years of the Computer Art Scene". That was a marketing trick, but what are you going to do. Technology, as far as man has always approached it, incrementally over time, it gets better and better, but the biggest problem you have is adaptation. How do you convince people that they were doing things this way, and now they want to do it this way? And because your big metal honking clanking thing is much better than however they were doing it by hand. Interestingly, if you really look at the history of communication technologies, and later computer technologies, its kind of surprising how much art actually plays a point into it. In terms of this narrative, we're going to start somewhere around telegraphs, which is a little ways in, but what're you going to do. Telegraph technology basically involved using wires to send dashes and dots indicating some sort of code that could be decoded over long distances, therefore allowing you to send messages basically instantaneously, an amazing difference for that time. Where as before, when Abraham Lincoln was elected, there were parts of the country that didn't know what their new president looked like for 3 or 4 months. And didn't know he had won for weeks or months, simply because the communication wasn't there. So the addition of this instantaneous traffic changes the world, markedly.
You can download the talk from Archive.Org here, and a text file transcript of the talk can be found here
In Transit by Diego Kuffer
Photographic collection of scenes depicting change and movement in a digital, glitchy style. Reminiscent of work covered in a previous post, Quantum Blink by Isabel M Martinez.
More of the collection can be found at Minimal Exposition and the artist’s portfolio site.
8 Mile Becomes Korean Meme Overnight by Wild Ammo (via @titleofmagazine)
A single frame from a film becomes a source of creative humour:
The 2002 movie starring Eminem, 8-Mile, has become something of an overnight sensation in Korea when artists and gamers decided to make a meme out of it by re-rendering one of its scenes in their favorite anime and video games. The results are utterly ridiculous.
More examples can be found here
Rendering Synthetic Objects into Legacy Photographs
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A look into a method of putting 3D objects into photographs of scenes. What is worth noting here is how accurate the lighting and shading is, along with the simple interface used to make a convincing result as seen in the image above.
More a more technical look into this, more information can be found here
IMG_4731 (by Max Capacity +) - maxcapacity
Intense girl making art at her computer. I love that there are more artists than lawyers in Japan.
girl bahamian/girl bohemian by ghost ▲ latitudes
Tumblr: http://ghostlatitudes.tumblr.com/
Flcikr: http://www.flickr.com/photos/platipicus/
Eye-tracking There Will Be Blood with gaze locations of 11 viewers. Each dot represents the center of a single viewer’s gaze and the size of the dot corresponds to the duration of his or her gaze fixation.
(via Etre)
Serge Mendzhiyskogo Collage Photography via The Coolist
Some really great work here, worth checking out.
Marshall McLuhan in Annie Hall
Classic scene from the film ‘Oldboy’ in ZX Spectrum graphics style (Lower resolution pixels - still HD - better for small embeds)
The ‘Higher’ resolution version can be found here.
8 Bit Tron - Bike Scene (HD) by me
What Tron really looked like …
Original content owned by Disney
Processed with 8 Bit look by myself