prosthetic knowledge

n. Information that a person does not know, but can access as needed using technology
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  • Downloadable Furniture (via Tree Hugger)

    A collection of furniture, collectively called ‘Inside Out Furniture’, whose instructions can be downloaded and can be made with local resources.

    From the designers, Minale Maeda:

    DESIGNED SPECIFICALLY TO BE DOWNLOADABLE IN ORDER TO REDUCE ENVIRONMENTAL ISSUES RELATED TO TRANSPORT, COSTS OF STOCKKEEPING AND EXPLORE COLLABORATIVE DESIGN AND DISTRIBUTION, THIS FURNITURE CAN BE EDITED IN SIZE AND MATERIALS, IS MADE ON LOCATION OR CAN BE SELF-MADE BY DOWNLOADING THE BLUEPRINTS. THE CONCEPT WAS TO TURN THE PIECES INSIDE OUT TO MAKE CONSTRUCTION SIMPLE, WHILE BRACKETS AND STRUCTURAL DETAILS BECOME DISTINCTIVE AND ATTRACTIVE FEATURES. THE CONNECTIONS ARE 3D PRINTED TO SUIT VARIOUS SIZES OF WOOD, AND THE CRAFTING IS MINIMAL REQUIRING ONLY CUTTING TO LENGTH AND DRILLING.

    Simple idea, though a shame that the connection parts have to be 3D printed.

    Source: minale-maeda.com
    • 1 year ago
    • 106 notes
    • #design
    • #make
    • #DIY
    • #furniture
    • #local
    • #resources
    • #aesthetic
    • #simple
    • #simplicity
  • Return of the GIF: 5+ Rad Ways to Play with GIFs via Photojojo
Lots of resources and information on how to make gif animations
link

    Return of the GIF: 5+ Rad Ways to Play with GIFs via Photojojo

    Lots of resources and information on how to make gif animations

    link

    Source: content.photojojo.com
    • 1 year ago
    • 16 notes
    • #gif
    • #animation
    • #resources
    • #how to
  • African Fractals (via sarahbadr)
Various links of the subject can be found here

    African Fractals (via sarahbadr)

    Various links of the subject can be found here

    Source: rpi.edu
    • 2 years ago
    • 25 notes
    • #fractal
    • #Africa
    • #resources
  • Some glitch links / resources

    Benjamin Gaulon: Corrupt™
    Károly Kiripolszky: ByteMolester 0.9 (RIP)
    Iman Moradi, Ant Scott and Dimitre Lima: glitchbrowser (RIP)
    Youpy: Glitchmonkey

    Johan Larsby: Swutits
    Sven Konig: Appropirate! / Download finished!
    UCNV: AVI GLITCH & GlitchPNG
    Jon Satrom & Ben Syverson: Satromizer
    Nick Briz: Glitch dvd tutorial project
    Stallio: for all his tutorials
    Kim Asendorf: Screenfuck
    Datamosher: Datamosh tutorial
    Vade&bangnoise: too many things 

    Pixelnoizz
    Source: rosa-menkman.blogspot.com
    • 2 years ago
    • 26 notes
    • #glitch
    • #links
    • #resources
  • Google Pac-Man Gobbles Up $120M of Work Time via TIME Newsfeed

Least surprising story of the week? The study released Tuesday showing that the playable version of the classic video game Pac-Man on Google’s front  page has eaten up five million hours of work time.
Since May 21, people around the planet have been celebrating 30 years of Pac-Man by playing Google’s version on its homepage (which, as Techland pointed out, is pretty faithful to the original).
But now the stats are available on just how many people played and for how long. And it makes for eye-watering reading.  Software firm Rescue Time, thanks to its time-tracking software, can observe where workers go online. Typically, the company suggests, about 22  daily searches on Google are conducted, each lasting around 11 seconds. By putting Pac-Man up, the average time shot up to around 36 seconds, the firm said based on the browsing habits of 11,000  Rescue Time users.
And get this: Rescue Time reckons this is a relatively low figure because not everyone realized that to play, you had to  click on the “insert coin” button. If you apply the results of the above to the — gulp — 504 million unique users who  visit the main Google page each day, this is an increase of  4.8 million hours. That’s, ahem, just under 550 years. As for lost productivity in dollar terms, by assuming that people are paid $25 an hour,  this equates to about $120m.
So definite food — or in Pac-Man’s case, pills — for thought when you need that gaming fix. And perhaps the next study released on wasted hours in the workplace will be based on the time spent reading articles such as these. Game over indeed.

    Google Pac-Man Gobbles Up $120M of Work Time via TIME Newsfeed

    Least surprising story of the week? The study released Tuesday showing that the playable version of the classic video game Pac-Man on Google’s front page has eaten up five million hours of work time.

    Since May 21, people around the planet have been celebrating 30 years of Pac-Man by playing Google’s version on its homepage (which, as Techland pointed out, is pretty faithful to the original).

    But now the stats are available on just how many people played and for how long. And it makes for eye-watering reading.  Software firm Rescue Time, thanks to its time-tracking software, can observe where workers go online. Typically, the company suggests, about 22 daily searches on Google are conducted, each lasting around 11 seconds. By putting Pac-Man up, the average time shot up to around 36 seconds, the firm said based on the browsing habits of 11,000 Rescue Time users.

    And get this: Rescue Time reckons this is a relatively low figure because not everyone realized that to play, you had to click on the “insert coin” button. If you apply the results of the above to the — gulp — 504 million unique users who visit the main Google page each day, this is an increase of 4.8 million hours. That’s, ahem, just under 550 years. As for lost productivity in dollar terms, by assuming that people are paid $25 an hour, this equates to about $120m.

    So definite food — or in Pac-Man’s case, pills — for thought when you need that gaming fix. And perhaps the next study released on wasted hours in the workplace will be based on the time spent reading articles such as these. Game over indeed.

    • 2 years ago
    • 4 notes
    • #google
    • #pac-man
    • #logo
    • #cost
    • #time
    • #resources
    • #LOL
    • #over analytical
  • X - Y Letters

… I call them x-y letters. in the 19th century, when paper was scarce, someone writing a letter was often short on paper or possibly conserving what they had. so after filling the page, they would turn it ninety degrees and continue writing.
via Amassblog

    X - Y Letters

    … I call them x-y letters. in the 19th century, when paper was scarce, someone writing a letter was often short on paper or possibly conserving what they had. so after filling the page, they would turn it ninety degrees and continue writing.

    via Amassblog

    • 3 years ago
    • 6 notes
    • #letter
    • #writing
    • #resources
    • #paper
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