8bit Glitch Collection by J.Donaldson:
Digitally printed, made to order cotton-silk mini skirt and all over print t-shirt available now from CONSTRVCT.
View the collection here*


Dimiter Petrov developed this glitchy browser-based music visualizer, but would like feedback to improve it:
I made this glitchy music visualization demo last weekend and I’m looking for ways to improve it: http://happydawn.github.com/glitchy-space/
To try it, open in Chrome, press the play button and choose an MP3, preferably some glitch hop.
Send your suggestions to on Twitter
Datamoshing the Land of Ooo: A Conversation with David OReilly
Interview with the great animator David O’Reilly about his Adventure Time episode:
DR: Were there any restrictions and/or stipulations on what you could do with the show?
DO: Creatively, Pen really wanted me to do my own thing. The writers on the show are really good, and I would have been happy to animate one of their storyboards—but he really wanted me to do all that stuff myself. I can’t think of a precedent for that. It may be the only animated show in history to let a total outsider write and direct an episode. As far as restrictions, there were a few because ultimately it’s for children’s TV. A few jokes were cut or toned down, which was frustrating at the time, but I’m proud of what made it to air.
Worth reading, which can be seen here
bit.code
Mechanical installation from 2009 is a physical 1-bit glitch display - video embedded below:
BIT.CODE plays with the re-encoding of information and the recognizability of signs. It works with the infinite possibilities for combination of a finite number of bits, the smallest units of information.
The bits appear as black and white elements on the individual segments of the string. Each string is coded with the same bit pattern, which is reminiscent of Morse code. If the strings are moved in parallel, words seemingly appear (for a certain period of time) from ‘out of nowhere’ and disappear again. The perceived information causes a short opportunity for pause, a moment of serenity, of clarity – before the incessant flow of constellations, motions and changes starts anew.



An episode of the popular cartoon has been leaked (and lost) written and directed by the incredibly talented animator David O’Reilly, fully rendered in 3D and featuring many crazy glitch / net-art styles.
I say it appears to already be taken down, but it was located here
UPDATE: It’s on YouTube!!! Thanks Dubi!
Good Vibrations Storage Unit by Ferruccio Laviani
Concept furniture with slitscan / glitch-esque look - via Mocovote:
The appeal of this extraordinary piece of furniture lies in its ability to overturn and question classical stylistic principles such as purity, cleanness and symmetry, while evoking a comforting feeling of deja-vù and a sort of primitiveness, matched by unquestionable craftsmanship



From the Prosthetic Knowledge inbox, from Felix Pels:
Hi there,I check in with the Prosthetic Knowledge blog every now and again and really like what you post on there.
I figured that you’d probably like the video by High Contrast. Very glitchy
No commercial relation with High Contrast or the like, just the aesthetic seemed relevant for your style.
A music video that employs various art-tech methods and references, a cocktail of databending, glitch, vhs video, 8Bit graphics and sprites, 3D, Net Art - all put together well, worth a look if you like this sort of stuff. Video embedded below:
Thanks Felix :)
Glitch Brand
Another fashion brand to utilize glitch aesthetics for it’s clothing line:
A “glitch” is an unexpected result of a malfunction or digital error.
Glitch art is the visual manifestation of such an error…an error not be discarded or deleted but given a new purpose as a form of artistic expression.
Our in house design team utilizes exclusive, one of a kind, “glitch photographic“ images to open a portal to a new fine art fashion movement.
To us, a glitch offers a perfectly amazing peice of art to be seen…and worn in the digital age!
Get in the glitch…
Glitch Brand.
Nothing is available at it’s store yet, but you can out more at their site here and their Tumblr blog here
GANGSTA RIDDIM
Great short music video combines motion graphics, 3D, net art and glitch aesthetics brilliantly:
░ GANGSTA RIDDIM ░ music video by ▌about:blank™ ░ track by Roel Funcken from about blank on Vimeo.
audio: excerpt of “Gangsta Riddim” remix by Roel Funcken. Gangsta Riddim (Original) by SCANONE. OUTSIDE RECORDINGS
video by about:blank aboutblnk.befacebook.com/aboutblnk
The Onion: Apple Promises To Fix Glitches In Map Software By Rearranging Earth’s Geography
Apple is working hard to move streets, buildings, and natural features of the Earth itself to be consistent with their heavily criticized Maps software.
GoldMosh
An upcoming release of a “family of applications to make datamoshing easy, intuitive, and available for artists and the general public”, written by Sam Goldstein. Demonstration video below:
GoldMosh Demo Video from Sam Goldstein on Vimeo.
The suite is planned for release on the first day of the new year, 2013.
The project has it’s own Tumblr blog (which should announce when it available), and you can follow it here
GLI.TC/H 2112 CSS Disruptions
As part of the public involvement for the GLI.TC/H Festival in Chicago this week (from the 6th to the 9th this month), anyone who wanted to play around with the CSS of the website and “corrupt” it could do so.
There are many entires from well-established internet artists - if you go to the //gli.tc/h/ website and fine the ‘Style this site!’ section, there is a drop-down menu to see the various entries.
Or, for your convenience, here is a selection of examples:
http://gli.tc/h/index.php?css=gridworks_abill.css
http://gli.tc/h/index.php?css=%26%239660%3B%26%239660%3BKEEP%26%239660%3BSCROLLING%26%239660%3B%26%239660%3B_BenBakerSmith.css
http://gli.tc/h/index.php?css=DEFCON1111111111111111111111_BenBakerSmith.css
http://gli.tc/h/index.php?css=dotdashdotdot_LeeBoyce.css
http://gli.tc/h/index.php?css=gone_in_0.60_seconds_nic.age.css
http://gli.tc/h/index.php?css=kalnienk_mrgnhgbyflwrs.css
http://gli.tc/h/index.php?css=rottytooth_bigspin_DanielTemkin.css
http://gli.tc/h/index.php?css=asdf_kimasendorf.css
0P3NR3P0.NET
An online gallery space and archive for anyone to submit works of Glitch Art.
Created to part of the GLI.TC/H 2112 festival in Chicago, anyone can submit a piece of work which they have created (as long it has it’s own URL - this isn’t necessarily a problem, a link to your uploaded GIF from Tumblr, a video from YouTube or Vimeo, if it has a URL it should be fine).
Works will be shown at the festival, as well as available to be seen online. Once the festival is over, the works will be kept as an archive.
The GLI.TC/H 0P3NR3P0 is an open/public repository of glitch art worx. It’s a modular art&&archive project serving multiple goals
- ◆ it’s been developed as an open port for anyone anywhere to submit glitch art worx (that can be represented by a URL: i.e. video, images, sound, web) and have it exhibited/shared at GLI.TC/H 2112 (Dec 6 - 9, Chicago IL)
- ◆ after GLI.TC/H 2112 it will continue as an ongoing archive where artists can continue to submit work and likewise curators can program/source from
To see a rolling online gallery of submitted works, you can check it out here
GlitchSort2
An image pixel-sorting glitching app written in Processing by Paul Hertz:
GlitchSort2 is a Processing application that uses broken pixel-sorting to create glitchy images. Since it has found an audience among glitch artists, I’m setting up this page as a point from which to download a current version and reference materials, as these become available. I’ll also post news or links to news about GlitchSort2 here.
In version 1.0b4, released on August 1, 2012, there are four different sorting algorithms, each of which has a different behavior that can be used to affect images in different ways. Images larger than your screen can be panned by dragging with the mouse or fit to the screen dimensions for display. I’ve added a “munge” feature that does glitchy compositing, and a “degrade” command that uses JPEG compression to degrade an image.
There are links to the source code as well as executable versions for various operating systems which can be found here.
It should be noted that when I installed and run the application, it required a Processing library. Should you wish to try this app out, it is probably worth downloading and installing Processing, and installing this library in it’s folder (which it will ask for). When it is running, you will be given a prompt to open an image, and the options are in the drop-down menus (in ‘Glitch’). Have fun experimenting!




Playable browser-based 3D game borrows from retro gaming and glitch aesthetics, promotional piece for the music of Skrillex.