prosthetic knowledge

n. Information that a person does not know, but can access as needed using technology
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  • 0P3NR3P0.NET 

    An online gallery space and archive for anyone to submit works of Glitch Art.

    Created to part of the GLI.TC/H 2112 festival in Chicago, anyone can submit a piece of work which they have created (as long it has it’s own URL - this isn’t necessarily a problem, a link to your uploaded GIF from Tumblr, a video from YouTube or Vimeo, if it has a URL it should be fine).

    Works will be shown at the festival, as well as available to be seen online. Once the festival is over, the works will be kept as an archive.

    The GLI.TC/H 0P3NR3P0 is an open/public repository of glitch art worx. It’s a modular art&&archive project serving multiple goals

    • ◆ it’s been developed as an open port for anyone anywhere to submit glitch art worx (that can be represented by a URL: i.e. video, images, sound, web) and have it exhibited/shared at GLI.TC/H 2112 (Dec 6 - 9, Chicago IL)
    • ◆ after GLI.TC/H 2112 it will continue as an ongoing archive where artists can continue to submit work and likewise curators can program/source from

    http://0p3nr3p0.net/

    To see a rolling online gallery of submitted works, you can check it out here

    Source: 0p3nr3p0.net
    • 5 months ago
    • 137 notes
    • #glitch
    • #art
    • #event
    • #gallery
    • #public
    • #tech
    • #open
  • 3D Pacman Room by Keita Takahashi 

    Pacman game designed to be played on three walls and the ceiling, offering disorientating fun - video embedded below:

    Via Kotaku:

    Ever wonder what it would be like if a single game of Pac-Man was projected on to the walls of a room? Well here’s what it looks like!

    The installation was done for the Babycastles Summit at the Museum of Art and Design, and envisioned by Keita Takahashi, creator of Katamari Damacy.

    Source: youtube.com
    • 8 months ago
    • 1656 notes
    • #game
    • #gaming
    • #tech
    • #projection
    • #room
    • #pacman
    • #pac-man
    • #pac man
    • #art
    • #gallery
  • GIF 3D Gallery 

    Fun experimental web project by akihiko taniguchi where you can place an animated GIF onto a 3D plinth in a virtual gallery room which you can move around (controls are the same as a PC FPS, but controls are available - see picture 2 above).

    You will need the URL of the GIF to be able to view it here (you cannot upload a file, but there are plenty around Tumblr and the web to try out)

    The above examples are Max Capacity (you can try it out here) and V5MT (here)
    [… and yes, the third image is a gif of a gif of a gif in a gif gallery …]

    Try it out for yourself here - discovered via Triangulation Blog

    Source: okikata.org
    • 9 months ago
    • 361 notes
    • #GIF
    • #web
    • #online
    • #project
    • #art
    • #gallery
    • #3D
    • #plinth
    • #interactive
    • #internet
    • #max capacity
    • #maxcapacity
    • #V5MT
  • Museum Meltdown 

    1996 project first to use a gaming engine as an art medium, using Duke Nukem 3D to shoot enemies around a gallery:

    From the project’s website:

    In November 15th 1996 we launched our first Museum Meltdown project at Arken, Museum of Modern Art in Ishoj outside of Copenhagen as part of the Nordic Biennal “The Scream”, Borealis 8. Our piece was a 3D computer game where we reconstructed the architecture of Arken. This by using the build editor of the game Duke Nukem 3D, which allows users to create their own maps, levels and graphics etc …

    …The world of computer technology contains everything from high to low, from the hackers to the powerful multinational enterprises. This culture and its networks goes beyond democracy, aesthetics and ethics of the main society and could as well be defined as a super-culture or a trans-culture. 

    The technology has a vast influence on our perception of reality. As it shapes the world around us, the enviroment and the actual tools of perception and the question of identity becomes more complex and important to redefine. As the concept of space and our own presence becomes more and more unseparable, the relation between democracy and technology gets even more important. 

    We decided to take the architecture of the museum one step further and turn the space into a violent computer game and hereby emphasize these questions.

    You can visit the old site here - another version was created for the Half Life engine in 1999, which you can visit here.

    There is also an interview with the artists Palle Torsson and Tobias Bernstrup here

    Source: bernstrup.com
    • 12 months ago
    • 287 notes
    • #art
    • #game
    • #gaming
    • #gallery
    • #violence
    • #Duke Nuken
    • #Half Life
    • #1996
    • #1999
  • FA-G Gallery: It Must Be Downloaded Show
Online Net-Art Gallery celebrates it’s 1st year anniversary with it’s featured artist’s work as a collection of 1MB zip files:



 A. Bill Miller Emilie Gervais & Sarah Weis Pixelnoizz Corentin Héraud Alain Barthelemy Anthony Antonellis Rollin Leonard Emilio Gomariz George Costanza Max Capacity Sarah Samy UBERMORGEN.COM  README Philipp Teister Ferestec Ted Davis“It must be downloaded” show to celebrate FA-G’s 1st anniversary. Ethanks to all the amazing artists who contributed their awesome work during the last year! More thanks to the participants in this holy ZIP show! We’re looking into a marvelous second season with a lot of new stars and popular legends! =)





You can find links to the gallery’s featured artist’s works here

    FA-G Gallery: It Must Be Downloaded Show

    Online Net-Art Gallery celebrates it’s 1st year anniversary with it’s featured artist’s work as a collection of 1MB zip files:

    A. Bill Miller
    Emilie Gervais & Sarah Weis
    Pixelnoizz
    Corentin Héraud
    Alain Barthelemy
    Anthony Antonellis
    Rollin Leonard
    Emilio Gomariz
    George Costanza
    Max Capacity
    Sarah Samy
    UBERMORGEN.COM README
    Philipp Teister
    Ferestec
    Ted Davis

    “It must be downloaded” show to celebrate FA-G’s 1st anniversary.
    Ethanks to all the amazing artists who contributed their awesome work during the last year! More thanks to the participants in this holy ZIP show!
    We’re looking into a marvelous second season with a lot of new stars and popular legends!

    =)

    You can find links to the gallery’s featured artist’s works here

    Source: fa-g.org
    • 1 year ago
    • 21 notes
    • #art
    • #net art
    • #fa-g
    • #gallery
    • #anniversary
    • #work
    • #zip
    • #1MB
  • reCAPCHAT 

    Debut net-art online gallery piece for Domain Gallery features example by Jimpunk where you enter CAPTCHA words which will be posted to a twitter profile:

    Domain Gallery is pleased to present reCAPCHAT, a solo exhibition by french artist Jimpunk curated by Manuel Fernández.

    Jimpunk is a wellknown net-artist who has been using Internet as context for his art practice from late 90’s.

    reCAPCHAT use the reCAPTCHA system, an extension of the CAPTCHA test that recognizes text in images to determine when the user is human or not. Jimpunk has modified these systems to generate a nonsense chat, an intervention in Twitter where every time a user fills out the reCAPTCHA, is published in an account open for the project, creating a new and unexpected spontaneous way of experimental communication.

    You can contribute to the piece here

    Source: domain-gallery.net
    • 1 year ago
    • 29 notes
    • #net art
    • #net-art
    • #CAPTCHA
    • #twitter
    • #language
    • #online
    • #gallery
  • SUPER ART MODERN MUSEUM - SPAMM 
French online net-art gallery set up in December 2011: 
Visual arts have entered a new era. It’s a place where immediacy rules, where visual arts becomes virtual, a place that links the world together. A new era for artists who have invented new concepts, using digital medias, from video to graphism, static, animated or even computer-programmed. They have created a flamboyant design for a super-society created in the Web’s image.
Therefore, if “contemporary art” isn’t “from today” anymore, but just a continuing period of the XIX° century “modern art”, we can proclaim - without hesitation - the existence of the Super Modern Art. It has existed for 10 years now across the web and new technologies. Super-modern art is a virtual museum.
By creating the Super Modern Art Museum (SPAMM), Michaël Borras a.k.a Systaime and Thomas Cheneseau and the Silicon Maniacs’s team, merely made up for the the indifference of cultural authorities and the need for society to understand the MUSEUM in another way. In 2012, the Museum has to tackle new issues as to the place of art, questionning the way to SEE it and to BUY it. The SuPer Art Modern Museum is an experiment to answer all those questions.
This is the reason why SPAMM takes up theses challenges. SPAMM is not only a new form of museum, it would like to encourage new forms of digital creation.
The Art of SPAMM is the art of Museum, the art of SPAMM is the eye of the collector, the art of SPAMM is the scream of an artistic movement, the art of SPAMM is collaborative and generative, it’s an art that gets out of homes and lives in the heart of machines, a new art for a new generation of artists, collectors, gamers, geeks, buzzers, actors and amateurs alike.
In the midst of this stream of creation, Michaël Borras and Thomas Cheneseau select SPAMM artists. Systaime, Thomas Cheneseau and Silicon Maniac’s team travel the world of virtual creation, from the Venice Biennale to lafiac.com, and they gather all their experiences together in a single place : SPAMM, a museum and an art manifesto.
Jean Jacques GAY Décembre 2011.If art “should make us see what we have not already seen” (Paul Valery), Super Modern Art show us the art of tomorrow.

You can check out the online exhibits here

    SUPER ART MODERN MUSEUM - SPAMM

    French online net-art gallery set up in December 2011:

    Visual arts have entered a new era. It’s a place where immediacy rules, where visual arts becomes virtual, a place that links the world together. A new era for artists who have invented new concepts, using digital medias, from video to graphism, static, animated or even computer-programmed. They have created a flamboyant design for a super-society created in the Web’s image.

    Therefore, if “contemporary art” isn’t “from today” anymore, but just a continuing period of the XIX° century “modern art”, we can proclaim - without hesitation - the existence of the Super Modern Art. It has existed for 10 years now across the web and new technologies. Super-modern art is a virtual museum.

    By creating the Super Modern Art Museum (SPAMM), Michaël Borras a.k.a Systaime and Thomas Cheneseau and the Silicon Maniacs’s team, merely made up for the the indifference of cultural authorities and the need for society to understand the MUSEUM in another way. In 2012, the Museum has to tackle new issues as to the place of art, questionning the way to SEE it and to BUY it. The SuPer Art Modern Museum is an experiment to answer all those questions.

    This is the reason why SPAMM takes up theses challenges. SPAMM is not only a new form of museum, it would like to encourage new forms of digital creation.

    The Art of SPAMM is the art of Museum, the art of SPAMM is the eye of the collector, the art of SPAMM is the scream of an artistic movement, the art of SPAMM is collaborative and generative, it’s an art that gets out of homes and lives in the heart of machines, a new art for a new generation of artists, collectors, gamers, geeks, buzzers, actors and amateurs alike.

    In the midst of this stream of creation, Michaël Borras and Thomas Cheneseau select SPAMM artists. Systaime, Thomas Cheneseau and Silicon Maniac’s team travel the world of virtual creation, from the Venice Biennale to lafiac.com, and they gather all their experiences together in a single place : SPAMM, a museum and an art manifesto.

    Jean Jacques GAY Décembre 2011.
    If art “should make us see what we have not already seen” (Paul Valery), Super Modern Art show us the art of tomorrow.

    You can check out the online exhibits here

    Source: spamm.fr
    • 1 year ago
    • 34 notes
    • #art
    • #net art
    • #digital
    • #France
    • #gallery
    • #online
  • Rare, last look inside space shuttle Atlantis

    Photo gallery from collectSPACE looks around the grounded Atlantis space shuttle.

    Full collection of photographs can be seen here

    Source: collectspace.com
    • 1 year ago
    • 696 notes
    • #Space
    • #space shuttle
    • #Atlantis
    • #NASA
    • #photo
    • #gallery
  • Sketch in 3D With Animated Lines on HTML5 Canvas 
From Hakim El Hattab, the author of this creative, fun, online tool:

Remember the old cartoons where hand drawn lines appeared  to vibrate because of differences between frames?  That’s what this experiment simulates. It also adds a third  to your drawings by allowing you to rotate the canvas.

Remember to hold space when you want to rotate your drawing.
There is also a gallery where your 3D sketches can be stored. Some good examples include this semi-3D world globe, the pictured above rotating mobile, or a 2D sketch of Jack Skellington. 
http://hakim.se/experiments/html5/sketch/

    Sketch in 3D With Animated Lines on HTML5 Canvas

    From Hakim El Hattab, the author of this creative, fun, online tool:

    Remember the old cartoons where hand drawn lines appeared
    to vibrate because of differences between frames?

    That’s what this experiment simulates. It also adds a third
    to your drawings by allowing you to rotate the canvas.

    Remember to hold space when you want to rotate your drawing.

    There is also a gallery where your 3D sketches can be stored. Some good examples include this semi-3D world globe, the pictured above rotating mobile, or a 2D sketch of Jack Skellington.

    http://hakim.se/experiments/html5/sketch/

    Source: hakim.se
    • 1 year ago
    • 37 notes
    • #HTML5
    • #sketch
    • #draw
    • #drawing
    • #app
    • #3D
    • #rotate
    • #gallery
  • GLI.TC/H Festival Online Gallery
As the GLI.TC/H festival is happening now, anyone who isn’t available to attend can check out online works from this online portal.
http://gli.tc/h/0nline/

    GLI.TC/H Festival Online Gallery

    As the GLI.TC/H festival is happening now, anyone who isn’t available to attend can check out online works from this online portal.

    http://gli.tc/h/0nline/

    Source: gli.tc
    • 1 year ago
    • 13 notes
    • #glitch
    • #GLI.TC/H
    • #art
    • #net art
    • #work
    • #online
    • #gallery
    • #festival
  • sosno + rytis daukantas: sosno art gallery building via Design Boom

    Concept proposal for art gallery which mixes absurdity, fine art, sculpture and architecture:

    french sculptor sosno and lithuanian architect rytis daukantas have collaborated to create the ‘sosno art gallery building’,
    a large scale adaption which transforms the ‘la paille dans l’œil du voisin’ sculpture into a habitable space for the city of
    nice, france. the 22 meter tall structure will contain 600 square meters of program arranged within six unique floor plates.
    the concealed core positioned within the head and shoulders contains a framework to stabilize the cantilevered wings
    illustrating the wooden beam which intersects the face of the bust.

    More information, diagrams, and a video can be found here

    Source: designboom.com
    • 1 year ago
    • 32 notes
    • #concept
    • #architecture
    • #art
    • #gallery
    • #proposal
    • #design
  • ernst haas: color correction via Atlas Gallery + Minimal Exposition

    Fine art photography exhibition at the Atlas Gallery, London:

    atlas gallery presents an exhibition of the celebrated, late austrian photographer ernst haas (1921 – 1986), to coincide with the long awaited steidl publication ‘color correction’. the exhibition includes many unseen works alongside rare, vintage dye-transfer prints from the 1950s and ‘60s. theses photographs reveal a side of haas’ work that was almost entirely hidden from view during his lifetime. in the introduction to the book, william ewing who searched through over 200,000 of haas’ pictures held in the getty archive in london, describes these works as ‘…far more edgy, loose, enigmatic, and ambiguous than his celebrated work. most of these pictures he never even printed, let alone published, probably assuming that they were too difficult to be understood.
    (excerpt from artdaily.org)

    More photos and info can be found here + here

    Source: atlasgallery.com
    • 1 year ago
    • 11 notes
    • #photo
    • #photography
    • #fine art
    • #New York
    • #Mexico
    • #gallery
  • Icon Museum by SuperTotto

    Icon Museum by SuperTotto

    Source: supertotto.com
    • 1 year ago
    • 85 notes
    • #pixel
    • #pixel art
    • #icon
    • #photoshop
    • #gallery
    • #isometric
  • 1960s Computer Art Pioneer Gets a Retrospective in Chelsea via Hyperallergic
Above: Manfred Mohr, “P-159, Sewing A” (1974), plotter drawing and sewing, 13.75 x 16.5 (Image courtesy bitforms gallery nyc)
Earlier this week, I posted about the availablity of a PDF catalogue of Manfred Mohr’s show in Paris 1971, featuring examples of the early computer artist’s work. By accident (by that I mean, via Robbie Jack on Google+) I discover this show is on at the Bitforms Gallery in New York
Impressions of the exhibition can be found at this Hyperallergic blog post

    1960s Computer Art Pioneer Gets a Retrospective in Chelsea via Hyperallergic

    Above: Manfred Mohr, “P-159, Sewing A” (1974), plotter drawing and sewing, 13.75 x 16.5 (Image courtesy bitforms gallery nyc)

    Earlier this week, I posted about the availablity of a PDF catalogue of Manfred Mohr’s show in Paris 1971, featuring examples of the early computer artist’s work. By accident (by that I mean, via Robbie Jack on Google+) I discover this show is on at the Bitforms Gallery in New York

    Impressions of the exhibition can be found at this Hyperallergic blog post

    Source: hyperallergic.com
    • 1 year ago
    • 11 notes
    • #gallery
    • #art
    • #computer art
    • #retrospective
    • #event
    • #exhibition
  • Two New Displays at F.A.G. Online Gallery

    Two New Displays at F.A.G. Online Gallery

    http://fa-g.org/assets/66-original.gif

    Brandon Blommaert (above) and Pixelnoizz (below)

    http://fa-g.org/assets/52-original.gif

    http://fa-g.org/ongoing

    • 1 year ago
    • 13 notes
    • #art
    • #online
    • #gif
    • #exhibition
    • #gallery
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