prosthetic knowledge

n. Information that a person does not know, but can access as needed using technology
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  • glitchaus:

    8bit Glitch Collection by J.Donaldson:
    Digitally printed, made to order cotton-silk mini skirt and all over print t-shirt available now from CONSTRVCT.
    View the collection here*

    Source: glitchaus
    • 3 weeks ago
    • 47 notes
    • #glitch
    • #fashion
    • #mini skirts
    • #digital
  • Artist Rob Sherwood

    Rob Sherwood’s work is about finding a depth of perception, literally and metaphorically, in a flat-screened world. He considers himself a painter but his practice has always allowed some time for conducting experiments with various lens based media.

    Attracted by the way digital technology blurs boundaries between physical and virtual space, his paintings can be seen as taking the grid for a visual metaphor of human cognition. Whether each square is interpreted as a pixel, cell, bit or atom is consequential to it being first and foremost just a painted mark.

    Recently he has begun translating his aesthetic sensibilities and theoretical interests into objects. As with his grid paintings, these works tamper with an apparently rigid system and find creative space in a subjective interference. The suggestion is that models which appear strict or sterile can combine meaningfully with subjective fields of feeling, whether in the algorithms of the internet or those of a painted pattern.

    [text taken from Frederica Schiavo Gallery]

    The artist also has a Tumblr blog here

    Source: federicaschiavo.com
    • 3 weeks ago
    • 298 notes
    • #art
    • #artist
    • #painting
    • #grid
    • #digital
  • Manfred Mohr’s Youtube Channel

    A collection of videos featuring works by pioneering computer artist Manfred Mohr, many dating back to the early 70’s. Also includes interviews and lectures:

    Manfred Mohr is considered a pioneer of digital art. After discovering Prof. Max Bense’s information aesthetics in the early 1960’s, Mohr’s artistic thinking was radically changed. Within a few years, his art transformed from abstract expressionism to computer generated algorithmic geometry. Encouraged by the computer music composer Pierre Barbaud whom he met in 1967, Mohr programmed his first computer drawings in 1969.

    You can go to the Youtube channel here

    Source: youtube.com
    • 1 month ago
    • 3654 notes
    • #GIF
    • #Art
    • #digital
    • #pioneer
    • #70s
    • #1970s
    • #computer
    • #Tech
    • #Manfred Mohr
    • #algorist
  • Escape Velocity by Jonathan Gillie

    Short abstract video featuring a collage of geometric and digital animated forms.

    Source: vimeo.com
    • 1 month ago
    • 52 notes
    • #video
    • #abstract
    • #digital
    • #math
    • #maths
    • #art
    • #tech
  • GANGSTA RIDDIM 

    Great short music video combines motion graphics, 3D, net art and glitch aesthetics brilliantly:

    ░ GANGSTA RIDDIM ░ music video by ▌about:blank™ ░ track by Roel Funcken from about blank on Vimeo.

    audio: excerpt of “Gangsta Riddim” remix by Roel Funcken. Gangsta Riddim (Original) by SCANONE. OUTSIDE RECORDINGS
    video by about:blank aboutblnk.befacebook.com/aboutblnk

    Link

    Source: vimeo.com
    • 4 months ago
    • 1070 notes
    • #music
    • #video
    • #art
    • #design
    • #3D
    • #net art
    • #aesthetics
    • #digital
    • #glitch
    • #GIF
    • #dubstep
  • Arboration 

    Interactive game installation causes changes in a virtual natural environment based on harmonies played on a musical interface - video embedded below:

    Arboration from Michael Allison on Vimeo.

    Arboration is an experiment in virtual environmental game control that places the wellbeing of a digital forest into the hands of a performer using music (and music theory) as the control interface. Playing a capacitive sensing one octave piano keyboard either grows a forest or burns it to the ground depending entirely how its played. The fate of this forest is in your hands.

    The idea behind this project stems from the desire to combine musical improvisation with dynamic narrative control. The physical action of playing the piano-like, touch-sensitive keyboard is translated via harmonic analysis into data that controls a 3D environment projected onto a screen. By analyzing the intervals between the notes being played by the performer we can determine if what is being played is harmonically consonant or dissonant which is sent through the programming to determine the visual output. This process allows music theory to be the core of the control structure, however musical form is not a factor allowing anyone to have the full experience, not just musicians. Music theory is the control, play is the vehicle, and visual/emotional response is the feedback system.

    More Here

    Source: arboration.com
    • 5 months ago
    • 188 notes
    • #art
    • #digital
    • #forest
    • #game
    • #gaming
    • #harmony
    • #music
    • #GIF
  • dePENd 

    A system designed to draw straight lines and perfect circles freehand - video embedded below:

    Via DigInfo:

    This table helps you to draw precise freehand circles and lines. It is under development by a group in the Yasuaki Kakehi Lab at Keio University.

    By using a computer to control the XY position of a magnet under the surface of the table, it implements, on paper, drawing methods utilized in computer graphics.

    “I’ll place an ordinary ballpoint pen on the table. Now, I can semi-automatically draw a precise circle, or a straight line, or an illustration prepared in advance. In other words, while I draw with the pen, this system lets me switch to accurate rendering like in computer graphics, such as drawing a precise circle, by assisting me with the pen.”

    When drawing, you can use a regular ballpoint pen with a metal tip, or a digital pen. If you use a ballpoint pen, the position where you start drawing has to correspond with the origin on the XY grid, but if you use a digital pen, the system recognizes its location and you can start drawing from any position.

    More Here

    Source: diginfo.tv
    • 5 months ago
    • 804 notes
    • #GIF
    • #Japan
    • #computer
    • #digital
    • #draw
    • #drawing
    • #magnet
    • #table
    • #tech
    • #graphics
  • Glitch Throw Pillows by Stallio 

    A wide selection of pillows with colourful digital glitch aesthetic by Benjamin Berg available from Society6.

    See the entire collection here

    Source: society6.com
    • 5 months ago
    • 16628 notes
    • #glitch
    • #art
    • #pillow
    • #furnishings
    • #digital
    • #colour
    • #color
  • TrackingPoint 
Prototype firearm scope designed for digital tracking, fires when exactly on point - video demonstration below:

Via The Firearms Blog:

TrackingPoint is a manufacturer of “Intelligent Digital Tracking Scopes” and “Precision Guided Firearms” for hunting and tactical shooting. Their impressive technology allows a shooter to designate a target using the digital scope and the rifle will automatically fire only when the rifle is correctly lined up to the target. The demonstration of thier prototype looks more like a sci-fi movie than real life!

More Here

    TrackingPoint 

    Prototype firearm scope designed for digital tracking, fires when exactly on point - video demonstration below:

    Via The Firearms Blog:

    TrackingPoint is a manufacturer of “Intelligent Digital Tracking Scopes” and “Precision Guided Firearms” for hunting and tactical shooting. Their impressive technology allows a shooter to designate a target using the digital scope and the rifle will automatically fire only when the rifle is correctly lined up to the target. The demonstration of thier prototype looks more like a sci-fi movie than real life!

    More Here

    Source: thefirearmblog.com
    • 5 months ago
    • 211 notes
    • #tech
    • #digital
    • #firearm
    • #gun
    • #scope
    • #accuracy
    • #future
    • #computer
    • #vision
  • New Media - New Environments

    This was my entry for the Transfer3D - Speed Show WROCŁAW, an experiment with Autodesk 1234D and a televised interview from 1967 with technology theorist Marshall McLuhan:

    Brief:

    Create a piece of work for the Transfer3D SPEED SHOW WROCŁAW, around the concept of 3D

    Idea:

    Advances in 3D imaging and technology has provided interesting possibilities to explore. In particular, there is a service which can convert multiple still digital photographs into a virtual 3D object called Autodesk 123D Catch.

    With some understanding of the principles of how it works, it somehow lead me to connect to one of the most important figures in technological thought of the last 50 years: Marshall McLuhan. Having ideas with no single fixed viewpoint, employing ‘Probes’ to understand technological phenomena from various angles, and an influence from the texts of James Joyce and the concepts of Modernism, a connection can be made between both the thinker and the machine.

    In 1967, he undertook a televised interview, sitting in a revolving chair in the centre of the stage, surrounded by an audience asking questions from all angles (see video embedded below):

    Herbert Marshall McLuhan @ CBC 1967 from Sergey Teterin on Vimeo.

    I took various frames from the footage to form the necessary collection to help create a potential model, all from various angles and different levels of proximity.

    The results are a product of matching images and manually places points connecting the images to one another on particular key features of the person.

    (See animated gifs above)

    Result:

    Admittedly, I was hoping to produce a virtual sculptural bust of Marshall Mcluhan, but the 1234D Catch service is designed for colour photography - the images I have used are black and white, grainy, and have been processed from original recording, to video, and eventually digitally processed onto online video services. Also, the subject must be completely still - it is difficult to find exact poses from various angles from someone who is in conversation with his audience throughout the recording.

    Many of the attempts are, in relation to my initial plans, extremely disappointing in a representational sense, as well as some questionable orientations - upside down or positioned to the side as opposed to standing upright as would be expected.

    My only consolation with the various outputs I have collected are that they still connect to the ideas of multiple viewpoints, abstract forms created from various points and time - machine vision generating pseudo-Cubism virtual sculptures.

    The project should be considered a fully-finalized product, more of an experiment which, in theory, could provide other objects with continued practice, trying out different frames and combinations.

    You can check some of the examples on my Autodesk 123D Catch profile here

    Source: 123dapp.com
    • 6 months ago
    • 188 notes
    • #1967
    • #Autodesk
    • #Autodesk 123D
    • #Marshall McLuhan
    • #Transfer3d
    • #WROCŁAW
    • #angle
    • #art
    • #experiment
    • #frame
    • #gif
    • #interview
    • #machine vision
    • #process
    • #project
    • #speed show
    • #speedshow
    • #tech
    • #television
    • #digital
    • #analog
    • #sculpture
    • #virtual
  • The Art of Nandan Ghiya

    Artist creates works using vintage portraits with physical modern-day digital distortions.

    More info and examples of the artist’s work can be found at Ocular here and Galerie Paris-Beijing here

    Source: ocula.com
    • 6 months ago
    • 973 notes
    • #art
    • #artist
    • #India
    • #glitch
    • #technology
    • #digital
    • #tech
    • #vintage
    • #portrait
  • Mixing Digital Sculpture With Real Objects 

    Demonstration by Greg Petchkovsky on using current technology creatively, making objects designed on a computer to be placed in the real world. There are a couple more examples of this technique other than the one pictured above:

    A sandstone block built from lego, blending real objects with 3d prints from Greg Petchkovsky on Vimeo.

    Source: vimeo.com
    • 6 months ago
    • 9653 notes
    • #tech
    • #art
    • #digital
    • #real
    • #sculpture
    • #design
    • #creative
    • #lego
    • #crack
    • #place
    • #GIF
    • #object
  • TIMEFLY

    Digital art becomes fashion in the form of real-world ponchos, with new designs by artist V5MT, as well as Kim Laughton and Aischa.

    You can check out more at their website here as well as their Tumblr blog

    [It’s a shame these were not out before Halloween … you could have got one of these and gone to parties as an animated gif …]

    Source: shop.timefly-exist.com
    • 6 months ago
    • 155 notes
    • #fashion
    • #art
    • #digital
    • #poncho
    • #graphics
    • #V5MT
  • The Digital Desk 

    An experimental gestural interface developed in 1991 by Pierre Wellner combining projection and computing turning a physical desktop into a computer desktop-like environment - video embedded below:

    The idea for using cameras and projectors together to form an interactive desk-top system was first proposed by Pierre Wellner. He began his PhD work by considering the potential benefits of using video in the office environment. This quickly led to the conclusion that the desk-top was the most important focus of office work and that there was great potential for any system that eased the transition between paper and electronic information (Wellner 1993). The idea was tested in a project that used video scanning to translate selected foreign words from paper documents lying face-up on the desk. 

    You can find out more about the project at Xerox Research Centre’s website here, as well as this online presentation (very 90’s HTML) here

    Source: idemployee.id.tue.nl
    • 6 months ago
    • 178 notes
    • #tech
    • #technology
    • #desktop
    • #computer
    • #gesture
    • #experiment
    • #real
    • #cyber
    • #hand
    • #digital
    • #projection
  • Inti Romero 

    A public Facebook profile whose photos have been censored with pixelation.

    Link

    Source: facebook.com
    • 6 months ago
    • 65 notes
    • #censor
    • #effect
    • #facebook
    • #photo
    • #pixel
    • #public
    • #digital
    • #art
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