ARart by Kei Shiratori
Augmented Reality project brings classic art to life in charming ways (as well as book illustrations and musical records - video embedded below:
ARART from kei shiratori on Vimeo.
ARART is an application that breathes life into objects. When overlaying ARART onto a well-known masterpiece, a new story will unfold, as if time trapped inside the painting had been stirred alive.
The system of ARART detects the picture which analyzed the image and was registered beforehand at the same time it displays the image of a back camera on a screen as it is.
And display it that a picture of the reality world transforms it by putting a different image on top of one another depending on the image which a system detected.
The pictures to detect are natural drawings, such as not a mark like QR Code but a photograph, and an illustration.
Enjoy a whole new experience by overlaying ARART onto various objects that make up this world.
I thought I encountered this piece independently, but no, Creative Applications found it first, because, well, they’re brilliant … and they have a few more details:
The app was created using Vuforia Augmented Reality SDK and is available from the AppStore for free.
In theory, then, you could try this app out on reproductions you may have.
You can check out the project’s site here (in both English and Japanese) - also, Kei has a Tumblr blog here
[Also, I know designboom created a gif to accompany their entry on this work, pretty much identical to the top one I have made here. No intention of ripping them off, but the guy who posted it {rodrigo db} imitated my post on the Hyper-Matrix post - we’re even]
Kingdom Crumbs - Evoking Spirits
Pleasantly trippy and chaotic music video for Kingdom Crumbs put together by Ori Toor - video embedded below, and HD is highly recommended:
Kingdom Crumbs - Evoking Spirits… [OFFICIAL MUSIC VIDEO] from ori toor on Vimeo.
I teamed up with Seattle experimental hip-hop group - Kingdom Crumbs, to create this video for their single “Evoking Spirits”.
You can listen and purchase the whole album here:
kingdomcrumbs.bandcamp.com
Ori Toor also has a Tumblr blog here
Snail Trail by Philipp Artus
Great installation / stop-motion animation of “A snail invents the wheel and goes through a cultural evolution to finally get back to its origin.” created with a computer controlled laser on a phosphorescent surface, briefly absorbing the light.
Below are videos of both the animation and laser sculpture:
Snail Trail from Cartoon Brew on Vimeo.
snail trail - laser sculpture from Philipp Artus on Vimeo.
It has a low vector look about it, makes me think of Vib Ribbon and Sonic The Hedgehog.
You can find out more at Philipp’s website here
UPDATE: Added bonus - added above is an animated gif of the whole animation loop [link]
Skyptures by Craig Johnson
Net art uses single Skype emoticon repetitively to fill the web page, creating animated patterns.
Machina by Claudia Hart
Framed digital art piece is a 3D animation of a sleeping female nude subject in the classical pose of Venus / Odalisque - a two minute example of the twenty minute work:
“Machina” (2008) by Claudia Hart from bitforms gallery on Vimeo.
“Machina” is a 3D animation portraying the compressed time and space of painting, shows a dreaming character whose slow, drowsy movements articulate all of the minutia of a single moment. “Machina” uses the most advanced techniques of virtual reality simulation, and a series of animations that result in a representation that is sensual and organic. Occasionally, Machina opens her eyes to gaze at the viewer, in a moment of transformation, allowing the object of our gaze to subject us to hers. Based loosely on works such as Titian′s Venus and paintings by the Baroque artist Peter Paul Rubens, “Machina” is meant to introduce sensuality into the virtual realm by employing an idea of beauty as defined by a woman.
More about the artist’s work at Bitforms Gallery here
Related - earlier this week I discovered a similar (though glitchier) idea in Georgie Roxby Smith’s piece “Uncompossed” [link]
iPhone Oil Paintings by JK Keller
Creative Tumblr blog of the day - animated gifs of arranged smudges on device touchscreen, reacting beautifully to the light.
[Note - these GIFs are not mine]
Uncomposed (after Titian after Giorgione) by Georgie Roxby Smith
Renaissance art piece composed as contemporary New Media machinima, a 21st Century Venus - watch below:
Uncomposed (after Titian after Giorgione) from Georgie Roxby Smith on Vimeo.
3D machinima, video, found image, found sound
Made specifically for Composite at Gallery One Three Uncomposed (after Titian after Giogione) deconstructs Giorgione’s Sleeping Venus, itself a composite, the landscape and sky being completed by Titian following Giogione’s death in 1510. The work was a landmark of its era, reflecting a new shift in modern art with the inclusion of a female nude at its centre. Employing three-dimensional computer graphics and elements of Giorgione’s original masterpiece, Roxby Smith replaces his stylised renaissance figure with a fantasised digital body transplanted into an augmented hyper real landscape. In the likeness of her present day artist, the 21st Century Venus will not lie still for her voyeurs, obstinately returning the male gaze from her new digital paradigm, Sleeping Venus awakes.
GIF Sound
Simple mash-up project from Reddit users combines Gifs with Youtube audio.
You will need a Reddit account, and as far as I can tell can only use image files hosted on imgur. Other than that, you are free to do as you please (though NSFW images have their own subreddit)
EDIT: Embedded below is a video compilation of examples put together by users - some NSFW:
Hypercube
Computer animation from 1965 demonstrating the concept of the 4D ‘Hypercube’, which could be viewed as a stereogram - video embedded below:
From AT&T Archives:
Two of the earliest three-dimensional computer graphics films. The films’ creator, A. Michael Noll, programmed the computer (most of this work in the Labs was done on an IBM 7094) to generate the correct stereoscopic imagery, and these images were printed side-by-side, frame by frame. They’re intended for freeviewing in 3D — i.e. the three-dimensional image is created when one views the film while cross-eyed — no special devices required. Of course, the time/movement elements bring the film into the fourth dimension.
More info here
Further Abstracts by Alma Alloro
Geometric abstract animated Gifs formed with graph paper and coloured pens:
“Further Abstracts seems to be a forming contemporary statement on the classic theoretical and ideological assertions of Alloro’s later studies in the Bauhaus University of Weimar, Germany. In pen drawings on architectural paper, later developed into short frenetic animation pieces, Alloro revives the Bauhaus movement’s celebrated core symbols (the triangle, square and circle), only to subvert their refined ideology of functional beauty. Replacing iconic solid colors with a hyper-saturated radiance, the bare technical grid-aesthetics of these corrupted Bauhaus designs render the modern myth of functionality obsolete. Lacking a decisive objective or directing ideology, Alloro’s practice parades these founding modernistic national elements into an amusing low-tech salad of dysfunctional glitch. Just like the action of a frustrated web user, stubbornly re-clicking on a computer icon whose link is broken, the line between distinct function and abstract causality breaks down.” — Gabriel S. Moses
There are 6 of them (and better quality as the examples above diminished from reducing the file size), but you can check them all here
One of the First Computer-Generated Films, from 1963 - AT&T Archives
A short, simple 3D animation of a satellite object orbiting a globe:
This film was a specific project to define how a particular type of satellite would move through space. Edward E. Zajac made, and narrated, the film, which is considered to be possibly the very first computer graphics film ever. Zajac programmed the calculations in FORTRAN, then used a program written by Zajac’s colleague, Frank Sinden, called ORBIT. The original computations were fed into the computer via punch cards, then the output was printed onto microfilm using the General Dynamics Electronics Stromberg-Carlson 4020 microfilm recorder. All computer processing was done on an IBM 7090 or 7094 series computer.
Zajac didn’t make the film to demonstrate computer graphics, however. Instead, he was interested in real-time modeling of a certain theoretical construct. At the time, The Bell System was still deeply engaged in satellite research, having launched Telstar the previous year, with plans to continue developing communications satellites. Zajac’s model is of a box (“satellite”), with two gyroscopes within. In the film, he was trying to create a simulation of movement — the pitch, roll, and yaw within that system.
Tumblr blog comprising of unique gifs where the protagonist finds themselves rotating in various scenes.
Théâtre Optique
Walt Disney introduces the work of Charles-Émile Reynaud, who invented the Praxinoscope and the Théâtre Optique, which was the first technology to present moving images to the public. The video also includes some early examples of other animation:
A colour version of the example film shown above can be found here
BONUS LEVEL: REVOK VS. GIANT
Diego Bergia sent me an email, about a project involving arcade-style pixel art and graffiti artists:
Now that I’ve got two graffiti legends down with the project, I figured I’d create my version of the Street Fighter 2 car destruction bonus round. I’m working on a longer piece right now, but couldn’t resist getting this out in the meantime.
twitter: @whereislepos
theprimaryinvasion.com
Here is the short video preview, a Streetfighter-style Bonus Stage between REVOK and GIANT:
Paphù Vs Idols
A web-series about a 8 pixels high character that causes trouble, looking for Kickstarter-style funding:
Paphù is a 8 pixels high caracter. He lives in a world of revered Idols that anything can disturb. Among the Men, is a disturbing one. Not even in purpose, he breaks the rules.
More than a movie, we would like to develop the first animated pixel serial in France, to create a website and to build a community around Paphù!
More than a spectator, the participant can decide wether or not Paphù will keep going destroying Idols.
Today we need your support to create the web site, a platform where the community will be connected to see the videos, play videogames, chat and participate.
WEBSERIE - “Paphù vs Idols” a besoin de vous ! from Citron Bien on Vimeo.
They have even started a little sticker campaign to help get the word across:
WEBSERIE - “Paphù vs Idols” fait sa pub dans la rue ! from Citron Bien on Vimeo.
To find out more (and if you wish to help fund it), you can find out more here
(Previous Paphù entry)