
If you type into Google Search: Conway’s Game Of Life, you will be treated to an online demonstration right within the web page (as seen in the above gif).
Discovered via roomthily:
Mondrian of Life

Monkeon tests the idea of applying the mathematical rules of Conway’s Game of Life within matrices of Mondrian paintings:
Conway’s Game of Life is one of the first computer games. It is a mathematical ‘game’ in which you create patterns in a grid and according to the following rules, you can watch the pattern evolve.
- Any live cell with fewer than two live neighbours dies, as if caused by under-population.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overcrowding.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
You can play an on-line version here if you can be arsed to faff around with java settings.
“But how would those rules work with the De Stijl paintings of Piet Mondrian”, I hear no one ask. Well, that’s what I’ve created below.
Just roll your mouse over a painting for it to play out, and click the painting to reset it to its original form.
You can check out the rest of the iterations at Monkeon’s site here
(Above are only six iterations)
RunXT Life
Really interesting generative music software for iOS to create compositions based around Conway’s Game of Life system:
Runxt Life is a generative music application created for the iOS® platform based on the cellular automaton theory “Conway’s Game of Life” by John Horton Conway.
The ‘game’ is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input from humans. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.
You can draw single cells or a predefined pattern stamp on a two dimensional grid. This pattern will evolve according to the rules of “Conway’s Game of Life” after you press ‘play’ or ‘step forward’. Five different colors each represent a different sound or channel.
Runxt Life uses the output of the grid, affected by a few parameters, to either generate sounds or send midi notes to your computer with the help of the Runxt Life – OSC to MIDI application. In this application you can configure which color is sent to which midi channel.
runxt.be
itunes.apple.com/us/app/runxt-life/id409321977?mt=8#
Conway’s Game of Life in HTML5
via webmonkey:
We’ve seen several implementations of Conway’s Game of Life that run in the browser — probably because Dr. Conway’s exercise in generative, automated systems is both simple enough for programmers to reproduce easily and pretty enough to watch that it quickly captures one’s imagination.
Here’s the latest: an HTML5 version of Life, as built by British programmer Joseph Mansfield. He says he tackled the “mini-project” to have fun with the HTML5 canvas element.
Here’s a primer on Life from Math.com. Visit Mansfield’s site and try out some different patterns and see what evolves. The screenshot above is about a dozen generations into a game that started with the word “Webmonkey” written on a 100×20 grid.
A tool for exploring the Game of Life, a database for collecting patterns, and a community for sharing results.
This is a pretty cool web-based maths tool / toy. It has a Google Maps like interface (for zooming), so you can treat it as a cellular petri dish, or a canvas to scribble and watch it change.
Rules of Conway’s Game of Life
Game of Life + EKG Hoodie v01 by j saavedra
Here is the most successful attempt of controlling a 16 LED matrix playing Conway’s Game of Life in a hoodie. The game resets itself every time a heartbeat is detected. Averaging helps smoothness.
3D version of Conway’s Game of Life
by Paul Slocum
3D version of Conway’s Game of Life
by Paul Slocum