prosthetic knowledge

n. Information that a person does not know, but can access as needed using technology
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  • Impulse 101 by Anthony Antonellis
Part installation, part net art, part ASCII art, part glitch art - as demonstrated by this ANIGIF:


Impulse 101 is a diptych, half painting/half beamer, 100% on the internet.
The work begins with the 4 foundational font characters of 8-bit  Block ASCII, ░ ▒ ▓ █. It consists of two 100 x 100 cm canvases. The left  (black) side is acrylic on canvas, while the right counterpart is a  beamer projection of ASCII art animations utilizing real and faux copy  paste glitches in MS WordPad.

More information, examples, gif animation and videos can be found here

    Impulse 101 by Anthony Antonellis

    Part installation, part net art, part ASCII art, part glitch art - as demonstrated by this ANIGIF:

    Impulse 101 is a diptych, half painting/half beamer, 100% on the internet.

    The work begins with the 4 foundational font characters of 8-bit Block ASCII, ░ ▒ ▓ █. It consists of two 100 x 100 cm canvases. The left (black) side is acrylic on canvas, while the right counterpart is a beamer projection of ASCII art animations utilizing real and faux copy paste glitches in MS WordPad.

    More information, examples, gif animation and videos can be found here

    Source: anthonyantonellis.com
    • 1 year ago
    • 409 notes
    • #art
    • #installation
    • #ASCII
    • #unicode
    • #net art
    • #glitch
  • SKIN - Pavilion of Knowledge via AIGA Design Archives

Project brief: An environmental design project developed in partnership with the  architect João Luís Carrilho da Graça for a multipurpose room: the foyer  of the Pavilion of Knowledge, a science museum in Lisbon. The  intention, due to the versatility of space, was to create a texture for a  perforated wall with acoustic and lightning purposes.
Approach: The theme, ASCII, is analogous to the museum’s intentions of sharing  information. By creating different texture densities with bigger or  smaller cuts, acoustic percentages and the openings in the window areas  of the rear rooms were controlled. LED white lightning between the wall  and the “skin” was balanced with natural light.
Effectiveness: Currently a weekly TV show about new technologies called Talk Global is being recorded on this foyer. The space has been providing a good  acoustic and visual experience for these and further approaches.

    SKIN - Pavilion of Knowledge via AIGA Design Archives

    Project brief: An environmental design project developed in partnership with the architect João Luís Carrilho da Graça for a multipurpose room: the foyer of the Pavilion of Knowledge, a science museum in Lisbon. The intention, due to the versatility of space, was to create a texture for a perforated wall with acoustic and lightning purposes.

    Approach: The theme, ASCII, is analogous to the museum’s intentions of sharing information. By creating different texture densities with bigger or smaller cuts, acoustic percentages and the openings in the window areas of the rear rooms were controlled. LED white lightning between the wall and the “skin” was balanced with natural light.

    Effectiveness: Currently a weekly TV show about new technologies called Talk Global is being recorded on this foyer. The space has been providing a good acoustic and visual experience for these and further approaches.

    Source: designarchives.aiga.org
    • 1 year ago
    • 34 notes
    • #graphic design
    • #sign
    • #signage
    • #ASCII
    • #information
    • #knowledge
  • gridworks2000-blogdrawings-collage085 by Bill Miller
Layers of ASCII patterns on top of each other to great effect (previous post on artist)

    gridworks2000-blogdrawings-collage085 by Bill Miller

    Layers of ASCII patterns on top of each other to great effect (previous post on artist)

    Source: Flickr / gridworks1
    • 1 year ago
    • 85 notes
    • #ASCII
    • #text
    • #colour
    • #color
    • #pattern
    • #text art
    • #layer
  • Unicode Portraits
I’ve been putting up some Unicode portraits of people who have liked my Facebook page - the one above is my latest one. I hope to get one done of all the people who have liked it early as a thank you :)

    Unicode Portraits

    I’ve been putting up some Unicode portraits of people who have liked my Facebook page - the one above is my latest one. I hope to get one done of all the people who have liked it early as a thank you :)

    Source: facebook.com
    • 1 year ago
    • 16 notes
    • #unicode
    • #ascii
    • #art
    • #portrait
    • #followers
    • #facebook page
  • Created with ASCIIPaint - another colour ASCII Art tool

    Created with ASCIIPaint - another colour ASCII Art tool

    Source: forums.tigsource.com
    • 1 year ago
    • 28 notes
    • #ASCII
    • #text
    • #computer
    • #art
    • #colour
  • Ascii-Paint via viseratops aka Daniel Rehn, one of the great supporters of gif animation movement and all things related to retro-computer-aesthetics

Inspired by Melly’s ASCIIPaint, I’ve been working on a similar program (forked from another program called Ascii-Paint). It supports a number of cool features, but today I added export to animated .gif. You can download the latest version here, and the source is also available. Here are some animations made so far with the program by various TIGers. (Images (c) whoever made them)The  animation exporter will slice the canvas up into a grid, and read the  frames from left-to-right, top-to-bottom, based on the sprite dimensions  you supply, and the number of frames you need. It will probably explode  if you give it dodgy numbers. Open “animtest.asc” to see an example  spritesheet.

More here - I’m sure there are plenty of you out there who will want to get your hands on this ;)

    Ascii-Paint via viseratops aka Daniel Rehn, one of the great supporters of gif animation movement and all things related to retro-computer-aesthetics

    Inspired by Melly’s ASCIIPaint, I’ve been working on a similar program (forked from another program called Ascii-Paint). It supports a number of cool features, but today I added export to animated .gif. You can download the latest version here, and the source is also available. Here are some animations made so far with the program by various TIGers.



    (Images (c) whoever made them)

    The animation exporter will slice the canvas up into a grid, and read the frames from left-to-right, top-to-bottom, based on the sprite dimensions you supply, and the number of frames you need. It will probably explode if you give it dodgy numbers. Open “animtest.asc” to see an example spritesheet.

    More here - I’m sure there are plenty of you out there who will want to get your hands on this ;)

    Source: forums.tigsource.com
    • 1 year ago
    • 53 notes
    • #Ascii
    • #ASCII Art
    • #editor
    • #export
    • #gif
    • #tool
  • Incredible Machine (1968) from AT&T Archive

    Facinating short film from AT&T Labs on early pioneering computer technology. Includes examples of early computer generated graphics, voice synthesis, ASCII Art, and animation

    This 1968 short shows some of the ways that Bell Laboratories scientists used computers in communications research. Contains sequences of computer-generated movies, photographs, music and speech. The entire score and main title and credits of the film were produced on a computer - which seems like nothing today, as every film and video in modern production makes its way through a machine - but at the time this was radically early for computer graphics and music.

    Bell Labs was responsible for a few computer graphics and music firsts:

    1961: computer performs “Daisy Bell” with music programmed by Max Mathews and speech programmed by John Kelly and Carol Lockbaum. This was later the inspiration for the computer “HAL” singing the song in the movie 2001. Daisy Bell was also the nickname of one of Alexander Graham Bell’s daughters.
    1961: The first computer animated film was produced by Edward Zajak.
    1963: The first computer animation language, BEFLIX, was created by Ken Knowlton.
    1966: first ASCII art, created by Ken Knowlton.

    These scientist/artists worked on IBM 704 and 7094 computers in the 1950s and 1960s. They had drastic limitations in terms of computing power and costs, compared to the computers of today.

    See more from the AT&T Archives at http://techchannel.att.com/archives

    Source: youtube.com
    • 1 year ago
    • 16 notes
    • #computer
    • #history
    • #technology
    • #AT&T
    • #creative
    • #graphics
    • #voice
    • #animation
    • #pixel
    • #chip
    • #ASCII
  • endaism:

“asmoncii” (2004) Ink on Paper, 6” x 6” - Enda O’Donoghue - www.endaism.com
as mon-cii
A Statement: 
The American Standard Code for Information Interchange, ASCII, pronounced “ask-key” (‘æski), is the common/standardized code for computer equipment. It was first proposed in 1963, and finalized in 1968. The standard ASCII character set consists of 128 decimal numbers ranging from zero through 127 assigned to letters, numbers, punctuation marks, and the most common special characters. 
For me the optimal viewing distance is roughly 8 feet, which I think is about two and a half meters or so; never been very good with meters. For first time viewers a distance of 20 feet is suggested. Squinting sometimes helps. Good light is a must. 
The Extended ASCII Character Set also consists of 128 decimal numbers and ranges from 128 through 255 representing additional special, mathematical, graphic, and foreign characters. 
Someone once said that if you were to put an infinite number of monkeys in a room for an infinite amount of time and gave each one a typewriter, eventually they would reproduce the entire works of Shakespeare. Someone else has since added that now, thanks to the Internet, we know that this is not true.

    endaism:

    “asmoncii” (2004) Ink on Paper, 6” x 6” - Enda O’Donoghue - www.endaism.com

    as mon-cii

    A Statement: 

    The American Standard Code for Information Interchange, ASCII, pronounced “ask-key” (‘æski), is the common/standardized code for computer equipment. It was first proposed in 1963, and finalized in 1968. The standard ASCII character set consists of 128 decimal numbers ranging from zero through 127 assigned to letters, numbers, punctuation marks, and the most common special characters. 

    For me the optimal viewing distance is roughly 8 feet, which I think is about two and a half meters or so; never been very good with meters. For first time viewers a distance of 20 feet is suggested. Squinting sometimes helps. Good light is a must. 

    The Extended ASCII Character Set also consists of 128 decimal numbers and ranges from 128 through 255 representing additional special, mathematical, graphic, and foreign characters. 

    Someone once said that if you were to put an infinite number of monkeys in a room for an infinite amount of time and gave each one a typewriter, eventually they would reproduce the entire works of Shakespeare. Someone else has since added that now, thanks to the Internet, we know that this is not true.

    Source: endaism
    • 2 years ago
    • 26 notes
    • #ascii
    • #text
    • #handwritting
    • #abstract
  • 2Dなのに飛び出す! 3D環境ゼロでつくる3D写真のつくりかた via proto-jp / pinto / nagas
This is a first for me - 3D ASCII Art

    2Dなのに飛び出す! 3D環境ゼロでつくる3D写真のつくりかた via proto-jp / pinto / nagas

    This is a first for me - 3D ASCII Art

    (via proto-jp)

    Source: weekly.ascii.jp
    • 2 years ago
    • 3252 notes
    • #ASCII
    • #Art
    • #3D
    • #depth
    • #movement
  • 
JavE - free Java-built ASCII Art editor

I’ve known about this program for a while, but I guess its worth sharing now.
Its basically an ASCII art program, which works like a paint program. Sure, it’s limited, but you can actually draw with the mouse instead of typing. Plus, as it is built in Java, should work with any system.
Related: I’ve posted about Bill Miller, who uses this app to create colourful layers for his work.
http://www.jave.de/

    http://www.jave.de/logo_jave_big.gif

    JavE - free Java-built ASCII Art editor

    http://www.jave.de/draw_line.gif

    I’ve known about this program for a while, but I guess its worth sharing now.

    Its basically an ASCII art program, which works like a paint program. Sure, it’s limited, but you can actually draw with the mouse instead of typing. Plus, as it is built in Java, should work with any system.

    Related: I’ve posted about Bill Miller, who uses this app to create colourful layers for his work.

    http://www.jave.de/

    Source: jave.de
    • 2 years ago
    • 18 notes
    • #ASCII
    • #art
    • #app
    • #Java
    • #freeware
    • #free
  • Cat Face ASCII Art - taken from The Best of Creative Computing Volume 1 (published 1976)

    Cat Face ASCII Art - taken from The Best of Creative Computing Volume 1 (published 1976)

    Source: atariarchives.org
    • 2 years ago
    • 14 notes
    • #cat
    • #ASCII
    • #1976
    • #retro
    • #computing
  • “CHARM DOG - “CAR 02”
    ▓▓▓────────────────────────
    ▓▓▓────────▄██►─▄──────
    ██▒▒─────────███▀─────
    █────────────▌─▐──▄██► CAR DRIVE AWAY”
    —

    @CHARM_DOG

    A new Unicode - Twitter comic strip made by @davidoreilly

    Source: twitter.com
    • 2 years ago
    • 4 notes
    • #twitter
    • #unicode
    • #comic
    • #david o'reilly
    • #ascii
  • Bill Miller (via Triangulation Blog)
Artist that works with ASCII to create digital patterns.

A. Bill Miller, Assistant Professor of Visual Arts, at Penn State Altoona. He earned his MFA at the University of Wisconsin-Milwaukee. He also served as an Associate Lecturer at the University of Wisconsin-Milwaukee and as an Instructor at the Milwaukee Institute of Art and Design. His nationally and internationally exhibited works include his acclaimed Gridworks Project, which comprises abstract ASCII drawings, ink drawings, animated GIFs, and video elements.

    Bill Miller (via Triangulation Blog)

    Artist that works with ASCII to create digital patterns.

    A. Bill Miller, Assistant Professor of Visual Arts, at Penn State Altoona. He earned his MFA at the University of Wisconsin-Milwaukee. He also served as an Associate Lecturer at the University of Wisconsin-Milwaukee and as an Instructor at the Milwaukee Institute of Art and Design. His nationally and internationally exhibited works include his acclaimed Gridworks Project, which comprises abstract ASCII drawings, ink drawings, animated GIFs, and video elements.

    Source: triangulationblog.com
    • 2 years ago
    • 27 notes
    • #ASCII
    • #art
    • #pattern
    • #layer
  • ASCII History of Moving Images (via triangulationblog)

    ASCII History of Moving Images (via triangulationblog)

    Source: dailyserving.com
    • 2 years ago
    • 14 notes
    • #ASCII
    • #text
    • #computer
    • #image
    • #video
  • 野球、ごめんね Sorry About Baseball (English subtitled)

    A touching story that appeared on 2Chan, about a boy his mother and their hardships, told in Japanese ASCII art.

    • 3 years ago
    • 1 notes
    • #video,s
    • #Japan
    • #Mothers Day
    • #ASCII
    • #tory
    • #real life
    • #sad
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