prosthetic knowledge

n. Information that a person does not know, but can access as needed using technology
n. Information that a person does not know, but can access as needed using technology
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  • Videoplace (1985) by Myron Krueger (via VintageCG)

    Videoplace, developed in the mid-1970s, but with work continuing through the late 1980s, was a pioneering creation of full-body interactivity and virtual environments. It contained 25 different environments (or interaction patterns) in which people could engage. He coined the term “Artificial Reality” to describe what he was striving to create.

    His work is a clear precursor to such developments as multi-touch, the Sony Eye Toy (2003), and Microsoft’s Project Natal (2009).

    via Inventing Interactive

    WOW! I know it looks dated, but this is 1985 we are looking at, 25 years before we knew about Project Natal.

    • March 31, 2010 (6:43 pm)
    • 6 notes
    • #interactive
    • #technology
    • #1985
    • #Myron Krueger
    • #retro
    1. myserendipities likes this
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