prosthetic knowledge

May 27

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ANIMAC 
A MOCAP-like system to generate animated figures through a computer and human actor in 1966.
Taken from A Critical History of Computer Graphics and Animation: Analog approaches, non-linear editing, and compositing: 

Perhaps one of the earliest pioneers of this analog computer animation approach was Lee Harrison III. In the early 1960s, he experimented with animating figures using analog circuits and a cathode ray tube. Ahead of his time, he rigged up a body suit with potentiometers and created the first working motion capture rig, animating 3D figures in real-time on his CRT screen. He made several short films with this system, called ANIMAC …
… It was while he was at Philco that he decided to chase his idea of systematically creating animated figures. His concept was to view a stick figure as a collection of lines that could be independently moved and positioned to form an animated character. Each of the lines would be displayed on a CRT and controlled with a vector deflection of the CRT’s electron beam. Each figure would be composed of bones, skin, joints, wrinkles, eyes, and moving lips, all drawn in sequence to create what Harrison called a “cathode ray marionette.”

Sadly, I couldn’t find any video examples of this technology (any links from the source are dead). The project was pretty much a proof-of-concept, but the knowledge from it’s development went into Scanimate, probably best known for 70’s American TV titles and The Jackson Five’s Blame It On The Boogie video.
More Here

ANIMAC 

A MOCAP-like system to generate animated figures through a computer and human actor in 1966.

Taken from A Critical History of Computer Graphics and Animation: Analog approaches, non-linear editing, and compositing:

Perhaps one of the earliest pioneers of this analog computer animation approach was Lee Harrison III. In the early 1960s, he experimented with animating figures using analog circuits and a cathode ray tube. Ahead of his time, he rigged up a body suit with potentiometers and created the first working motion capture rig, animating 3D figures in real-time on his CRT screen. He made several short films with this system, called ANIMAC …

… It was while he was at Philco that he decided to chase his idea of systematically creating animated figures. His concept was to view a stick figure as a collection of lines that could be independently moved and positioned to form an animated character. Each of the lines would be displayed on a CRT and controlled with a vector deflection of the CRT’s electron beam. Each figure would be composed of bones, skin, joints, wrinkles, eyes, and moving lips, all drawn in sequence to create what Harrison called a “cathode ray marionette.”

Sadly, I couldn’t find any video examples of this technology (any links from the source are dead). The project was pretty much a proof-of-concept, but the knowledge from it’s development went into Scanimate, probably best known for 70’s American TV titles and The Jackson Five’s Blame It On The Boogie video.

More Here

May 26

Social Network Clock
Time-based visualization of social network activity based on bitly data, by retronator:

Today’s random idea to create a webpage: the Social Network Clock!
A few weeks back bitly posted some interesting data that hints when people use different social networks. Today’s stupid idea for not playing Minecraft all day involved creating a CSS3 time display webpage that overlays current time over the graphs published by bitly.
Tumblr is apparently the party network for evenings and weekends so cheers to you guys!

Link

Social Network Clock

Time-based visualization of social network activity based on bitly data, by retronator:

Today’s random idea to create a webpage: the Social Network Clock!

A few weeks back bitly posted some interesting data that hints when people use different social networks. Today’s stupid idea for not playing Minecraft all day involved creating a CSS3 time display webpage that overlays current time over the graphs published by bitly.

Tumblr is apparently the party network for evenings and weekends so cheers to you guys!

Link

[video]

netartnet.net 
A directory of current net art exhibitions and events:
netartnet.net is an online-gallery listing and directory. The  archive contains current, past, and future exhibitions with dates, links, and press releases.
What is the purpose of this site?For quick access to netart listings by replacing the need for multiple sources: all netart gallery bookmarks and RSS feeds in one place.
Does netartnet.net archive artworks?netartnet.net is not a netart database, it is a directory and archive of exhibition listings.
How is this site different from net-art.org, Turbulence, Furtherfield or Rhizome announcemnts?Those are complex sites with many purposes, netartnet.net is a simple exhibition archive and directory.

http://netartnet.net/

netartnet.net 

A directory of current net art exhibitions and events:

netartnet.net is an online-gallery listing and directory. The  archive contains current, past, and future exhibitions with dates, links, and press releases.

What is the purpose of this site?
For quick access to netart listings by replacing the need for multiple sources: all netart gallery bookmarks and RSS feeds in one place.

Does netartnet.net archive artworks?
netartnet.net is not a netart database, it is a directory and archive of exhibition listings.

How is this site different from net-art.org, Turbulence, Furtherfield or Rhizome announcemnts?
Those are complex sites with many purposes, netartnet.net is a simple exhibition archive and directory.

http://netartnet.net/

Question

Early last week, I contributed a piece to Rhizome, the Contemporary Art / New Media site.

I’m thinking about contributing more pieces, based around a particular idea or theme, selecting examples that come from my archive or elsewhere, but I would be interested if anyone here might have any better ideas than I come with.

Feel free to send any suggestions to me, and if the idea is successful, I’ll put a hat-tip in there to your Tumblr blog.

?

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May 25

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May 24

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